Entries from 2016-09-28 to 1 day
今朝のprocessing. lineにrandomnessを加える. my random関数を使う. list3-11 void setup () { size(500,100); background(255); strokeWeight(5); smooth(); int xmin = 20; int xmax = width - xmin; float ymin = 10; float ymax = height - xmin; float…
あかん, 三日坊主してた. fig3-4までをやった. size(500, 100); background(255); strokeWeight(5); smooth(); // float y = height/2; int xmin = 20; int xmax = width - xmin; float xstep = 10; float ystep = 10; float xold = xmin; float yold = heig…